Effective Language Learning Strategies and Gamification

Classified in Psychology and Sociology

Written at on English with a size of 2.05 KB.

Language Learning Strategies

2 main groups:

  • Direct strategies: Involve use of language (memory, cognitive, compensation)
  • Indirect strategies: not directly involve use of language, but support language learning (social, metacognitive, affective)

Memory Strategy

Semantic mapping: connect concepts with key words. Enclose related words in the same field.

Cognitive Strategy

Reasoning deductively, when understanding only a few words of the sentence.

Compensation Strategies

Example: use mime or gestures to describe something without words.

England

Compensation, mime/social strategy, clarify/take risks wisely.

Autonomous Learning

Describes a process in which individuals take the initiative. Diagnose your own learning needs, formulate learning goals, choose and implement appropriate learning strategies. Students take more responsibility, but can participate in study groups.

  • Planning tools: self-evaluation/determining your learning style
  • Personal reflection tools: imaginary dialogues/diary
  • Group study techniques: discussion groups or network
  • Technology support tools: new technologies

Gamification

Dangers

In the context of gamification, using levels to certify each student's progress may lead to some students feeling intimidated or losing motivation. Rewards can create a routine where students only work for awards, leading to a lack of motivation without prizes. Cheating may also occur, undermining the goal of gamification.

Differences

Gamification applies game elements in nongame situations to encourage behavior, incorporating badges, awards, XP. Game-based learning uses games to enhance the learning experience, promoting critical thinking and problem-solving.

  • Helps in problem-solving process
  • Gamification increases engagement in classrooms, creating a game-like atmosphere that boosts productivity
  • Enhances students' communication, collaboration, and creativity

Entradas relacionadas: