Digital Content Creation: Impact, Architecture, and Monetization
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Unit 1: The Impact of the Internet on Content Production
Jump to Digital
Four decades may seem like a long time, but they represent a complete change in our world.
First ‘80s: first personal computers at home.
During ‘90s: first home connections to the Internet.
During ‘00s: mobile phone spreading.
During ‘10s: smartphone spreading.
The environment of content creation and consumption has changed, as have the habits of creators and consumers.
- From magazines and newspapers to digital media.
- From legacy radio to podcasts.
- From traditional TV to VOD (Netflix, Hulu, HBO...).
- From physical formats to digital for entertainment (subscription-based music, ebooks, online games...).
The digital environment is not just about information; it is also an entertainment... Continue reading "Digital Content Creation: Impact, Architecture, and Monetization" »