Unveiling the Power of Transmedia Storytelling: A Comprehensive Guide

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Transmedia Storytelling: Unfolding Across Multiple Platforms

Pros and Cons of Transmedia Storytelling

Pros:

  • Deeper audience experience
  • Motivates fan base
  • Promotes collaboration and community involvement
  • Innovative advertising opportunities

Cons:

  • Time-consuming and difficult to produce
  • High demand on viewers
  • Rerun and licensing challenges

Shared Knowledge and Collaborative Processes

Shared Knowledge:

  • Known by the entire group
  • Collective knowledge that is not held individually
  • Collaborative process brings it all together

Shared Goal:

  • A shared problem that community members are passionate about

Online Community:

  • An online platform that enables group interaction
  • Interpersonal relationships, community ethics, and trust

Individual Contribution:

  • Members contribute from their individual skills
  • Generate new knowledge together

ARGs: A Unique Storytelling Experience

ARG (Alternate Reality Game):

  • Portal to an alternate world
  • Designed for a few who share it

Puppet Master:

  • Designs and controls the game
  • Gives hints and misleads

Curtain:

  • Analogy from The Wizard of Oz
  • Separation between the puppet master and players

Ting:

  • Key rule: You know it's a game but can't say it

Collective Intelligence:

  • Participants find platforms to share progress

Live Events:

  • Create more drama
  • Different from video games

Social Epidemics: Contagious Growth

Social Epidemics:

  • Contagious and exponential growth
  • Once we have more, we have much more

Paul Revere: A Case Study in Communication

Paul Revere's Three Key Actions:

  • Understood the danger
  • Rode and knew which doors to knock on
  • Explained that the British were coming

Broken Window Theory: Small Crimes, Big Consequences

Broken Window Theory:

  • A broken window in the street creates an opportunity for small crimes
  • A lot of small crimes can lead to severe crimes

Bernhard Goetz: A Controversial Case

Bernhard Goetz:

  • Shot four black men on the subway

Permission Marketing: Building Long-Lasting Relationships

Permission Marketing:

  • Companies create loyal, long-lasting relationships with customers
  • Start slowly to get to know each other
  • Interruption marketing interrupts what we are doing to sell things
  • Permission marketing identifies customers and provides specialized content
  • Anticipated: People look forward to hearing from you
  • Personal: Directly related to the person
  • Relevant: Something the prospect is interested in

Conversational Marketing: Engaging in Dialogue

Conversational Marketing:

  • Not only sending messages but engaging in conversations
  • Three characteristics:
    • Personal
    • Relevant
    • Engaging

User-Generated Content: The Power of Participation

User-Generated Content:

  • Participation inequality: Simplification of how people interact online

Content Distribution: The 90-9-1 Rule

Content Distribution:

  • 90% lurkers: Not posting, just observing
  • 9% intermittent contributors: Comment but don't post
  • 1% heavy contributors: Actively participate

The Information and Creative Society

Information Society:

  • Access to different information in different mediums

Creative Society:

  • We keep evolving, future processes will be more user-friendly

Knowledge:

  • Not only information but knowledge

Creative Thinking Spiral:

  • Imagine what you want to do
  • Create a project based on it
  • Share and reflect on experiences
  • Leads to new ideas and projects

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