C TCP Sliding Window Client Example with Timeout
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C TCP Sliding Window Client Example
Source code with timeout and acknowledgment handling
Note: This example demonstrates socket programming in C using a sliding window and a receive timeout. It sends numbered frames, waits for acknowledgments, and resends frames on timeout.
Key points
- Uses setsockopt to set a receive timeout (SO_RCVTIMEO)
- Sends sequential frames and handles acknowledgments
- Resends a window of frames when acknowledgments are not received
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <time.h>
#include <sys/time.h>
#include <unistd.h>
#include <arpa/inet.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
struct timeval timeout;
void func(int sockfd, int nf, int ws)
{
char buff[MAX];
int ack, i = 0, n, k, w1 = 0, w2 = ws - 1, j, flag = 0;
if (setsockopt(sockfd, SOL_SOCKET, SO_RCVTIMEO, (const char *)&timeout,
sizeof(timeout)) < 0)
perror("setsockopt(SO_RCVTIMEO) failed");
for (i = 0; i < nf && i <= w2; i++) {
bzero(buff, sizeof(buff));
snprintf(buff, sizeof(buff), "%d", i);
k = send(sockfd, buff, sizeof(buff), 0);
printf("Frame %d sent\n", i);
}
while (1) {
if (w2 - w1 != ws - 1 && flag == 0 && i != nf) {
bzero(buff, sizeof(buff));
snprintf(buff, sizeof(buff), "%d", i);
k = send(sockfd, buff, sizeof(buff), 0);
printf("Frame %d sent\n", i);
w2++;
i++;
}
flag = 0;
bzero(buff, sizeof(buff));
n = recv(sockfd, buff, MAX, 0);
ack = atoi(buff);
if (n > 0) {
if (ack + 1 == nf) {
printf("acknowledgment received: %d\nExit\n", ack);
bzero(buff, sizeof(buff));
strcpy(buff, "Exit");
k = send(sockfd, buff, sizeof(buff), 0);
break;
}
if (ack == w1) {
w1++;
printf("acknowledgment received: %d\n", ack);
}
} else {
printf("Acknowledgment not received for %d\nResending frames\n", w1);
for (j = w1; j < nf && j < w1 + ws; j++) {
bzero(buff, sizeof(buff));
snprintf(buff, sizeof(buff), "%d", j);
k = send(sockfd, buff, sizeof(buff), 0);
printf("Frame %d sent\n", j);
}
flag = 1;
}
}
}
void main() {
int sockfd, connfd, f, w;
struct sockaddr_in servaddr, cli;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("Socket creation failed\n");
exit(0);
} else
printf("Socket successfully created\n");
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
servaddr.sin_port = htons(PORT);
timeout.tv_sec = 3;
timeout.tv_usec = 0;
if (connect(sockfd, (SA *)&servaddr, sizeof(servaddr)) != 0) {
printf("Connection to the server failed\n");
exit(0);
} else
printf("Connected to the server\n");
printf("Enter the number of frames: ");
scanf("%d", &f);
printf("Enter the window size: ");
scanf("%d", &w);
func(sockfd, f, w);
close(sockfd);
}