Core Data Transmission and Processing Concepts

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Packet Switching Fundamentals

Packet switching is a method used in computer networks to transmit data efficiently by breaking it into smaller units called packets. Each packet travels independently across the network and may take different routes to reach the destination. Once all packets arrive, they’re reassembled into the original message.

How Packet Switching Works

  1. Segmentation: The original message is divided into packets.
  2. Header Information: Each packet receives a header with source, destination, and sequencing information.
  3. Independent Routing: Packets are sent through the network, possibly via different paths.
  4. Reassembly: At the destination, packets are reordered and combined to form the original message.

Advantages of Packet Switching

  • Efficient Bandwidth Usage: No need for a dedicated path, optimizing network resources.
  • Fault Tolerance: If one path fails, packets can reroute, ensuring delivery.
  • Supports Multiple Users: Network channels are shared dynamically among many users.

Batch Processing Explained

Batch processing is a method of executing a series of tasks or jobs on a computer without manual intervention, typically all at once or on a schedule. It’s like handing over a stack of tasks to the system and saying, “Run these when you’re ready.”

Key Characteristics of Batch Processing

  • Non-Interactive: Once started, it runs without user input.
  • Grouped Jobs: Tasks with similar needs are bundled together for efficient execution.
  • Scheduled Execution: Often runs during off-peak hours to optimize system resources.
  • Efficient for Repetitive Tasks: Ideal for large-scale data processing like payroll, billing, or report generation.

Understanding Buffering in Computing

Buffering is a method of overlapping input, output, and processing of a single job. The idea is quite simple. After data has been read and the CPU is about to start operating on it, the input device is instructed to begin the next input immediately. The CPU and input device are then both busy. With luck, by the time the CPU is ready for the next data item, the input device will have finished reading it. The CPU can then begin processing the newly read data, while the input device starts to read the following data. Similarly, this can be done for output. In this case, the CPU creates data that is put into a buffer until an output device can accept it.

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