Notes, summaries, assignments, exams, and problems for Computers

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Exploring Basic Linux System Calls

Classified in Computers

Written on in English with a size of 521.58 KB

Problem Statement

Explore the usage of basic Linux system calls.

Process Management System Calls

The system calls to manage processes are:

  • fork(): Used to create a new process.
  • exec(): Executes a new program.
  • wait(): Waits until the process finishes execution.
  • exit(): Exits from the process.

System calls used to get process IDs are:

  • getpid(): Gets the unique process ID of the process.
  • getppid(): Gets the parent process's unique ID.

Stat System Call

The stat system call retrieves information about files, specifically from their inodes. For instance, to get a file's size and name, you would typically use stat. Let's illustrate with a C code snippet (src/ls1.c):

#include<stdio.h>
#include<dirent.h>
#include<cstdlib>

struct dirent *dptr;
... Continue reading "Exploring Basic Linux System Calls" »

Java Programming Concepts and Examples

Classified in Computers

Written on in English with a size of 10.2 KB

Palindrome

  1. Start
  2. Read the string
  3. Calculate the length of the string
  4. Initialize rev
  5. Initialize i=length=1
  6. Repeat until i>=0
    1. rev=rev+char at position I of the string
    2. i=i-1
  7. If string=rev:print “palindrome”
  8. Else print “not palindrome”
  9. Stop

import java.util.Scanner; import java.util.Scanner; class Test { public static void main(String args[]){ Scanner sc = new Scanner(System.in); System.out.print("Enter the String:"); String str = sc.nextLine(); int flag = 0; int len = str.length(); for(int i=0;i


Inheritance

  1. Create a class employee with given variables and method print the salary
  2. Create two sub classes of class employee named officer and manager include the variable specilaization in officer class and department in manager class
  3. Create a class with main
... Continue reading "Java Programming Concepts and Examples" »

Understanding Operating Systems: Functions, Performance, and Multithreading

Classified in Computers

Written on in English with a size of 217.89 KB

WEEK 1: Software that Manages Computer Hardware

Operating System as an Abstract Machine, Service Provider, and Resource Manager. OS Objectives: Convenience, Efficiency, and Ability to Evolve.

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Performance Indices

Arrival Time, Service Time, Turnaround Time, Normalized Turnaround Time. First-Come-First-Served (FCFS) Scheduling Policy.

Microprocessor and DMA Activity

Impact of Microprocessor Bus Configuration and DMA Activity on System Speed.

Memory System and Cache

Cache and Main Memory Access Time, Average Access Time Calculation.

A colorful bar chart with numbers  Description automatically generated with medium confidence

iOS and Android

Similarities and Differences between iOS and Android.

Job Execution and CPU Utilization

CPU Utilization for Uniprogramming and Multiprogramming.

Direct Memory Access (DMA)

Coordination, Memory Operations Completion,... Continue reading "Understanding Operating Systems: Functions, Performance, and Multithreading" »

Web Design & Development Glossary: Terms and Definitions

Classified in Computers

Written on in English with a size of 3 KB

Web Design & Development

Common Terms

Web Design

Is the act or practice of determining how a website looks.

Web Development

Is the act or practice of determining how a website works.

Navigation

Is the act of using and finding things on a website.

CSS

(Cascading Style Sheets) is a simple language that decides how a web page looks.

Coding

Is the programming language that makes up a website.

Visibility

Is how easily people find a website using search engines, based on how many other websites link to it.

Usability

Is how easy it is for a person to use a website.

Content

Is the material on a web page, including text and graphics.

Appearance

Is how a web page looks.

Functionality

Is the ability of different elements of a website to work together.

Programming Languages

C

Is... Continue reading "Web Design & Development Glossary: Terms and Definitions" »

REST Architectural Style: Statelessness, Caching, and Layered Systems

Classified in Computers

Written on in English with a size of 192.43 KB

Chapter 3: Statelessness

This means that each request from a service consumer should contain all the necessary information for the service to understand the meaning of the request. All session state data should then be returned to the service consumer at the end of each request.

Figure 5.2. Statelessness ensures that each service consumer request can be treated independently by the service.

Image

eyes

Classified in Computers

Written on in English with a size of 2.87 KB

Security:

This principle requires the person or agency in control of the personal data to implement organizational and technical measures to ensure the data is secure. It requires the controller to offer protection against:

  • Unlawful destruction or accidental loss
  • Alteration
  • Unauthorized disclosure or access
  • All other form of unlawful processing

In particular when the data is transmitted over a network. If the controller is not doing the processing themselves they must provide guarantees that the specified security measures are being carried out.

Pre Processing a Biometrics Image for Feature Extraction:

Case Study: Finger Prints:

Fingerprint ID is often based on minutiae and or the location or the direction of fingerprint of the ridge endings and bifurcations... Continue reading "eyes" »

Security Essentials: Certificates, Identity, and Access Control

Classified in Computers

Written on in English with a size of 3.09 KB

1. Cookies: Temporary data stored on the client-side, encrypted if SSL is used.

2. Types of Certificates:

  • Site
  • Personal
  • Software Vendor
  • Anonymous

3. Identity: Used for:

  • Authentication
  • Accountability
  • Identifying principle

4. Principal: A unique identity. Identity is used to identify the principal, which is a computer representation of an entity.

5. Goals of a Certificate Regarding Identity: To bind the correct identity to a distinguished name.

6. Malicious Logic: A set of instructions that cause a site's security policy to be violated.

7. Predictable Computer Usage Patterns: Yes, my usage is statistically predictable. I often work from home, so the patterns between work and home are similar. I check email, run the browser, run Visual Studio, NetBeans, a... Continue reading "Security Essentials: Certificates, Identity, and Access Control" »

Setting Up a Backend Project with Node.js

Classified in Computers

Written on in English with a size of 5.14 KB

To start a backend project.

- npm init

Then make a file with whatever entry point you named it as, for example, server.js

Once package.json is created:

  • npm i <package>
  • connect-mongo (store sessions in DB)
  • dotenv (for config files, environment variables)
  • express
  • mongoose
  • express-sessions (sessions and cookies)
  • method-override (to use PUT, UPDATE, DELETE requests)
  • moments (date formatting)
  • morgan (logging)
  • passport (authentication)

npm i -D <package>

  • nodemon (Update every file change instantly without having to restart the server)
  • cross-env (To update environment variables in script definition itself)

After installing the dependencies, edit the scripts in package.json

"start": "cross-env NODE_ENV=production node server.js",
"dev": "cross-env NODE_ENV=
... Continue reading "Setting Up a Backend Project with Node.js" »

JavaScript Calculator

Classified in Computers

Written on in English with a size of 292 bytes

Instructions:

  1. Refer to the files using a relative path.
  2. Save all files, including the HTML file, before using this feature.

Value 1


Value 2


Add Minus Divide Multiply


Submit


Doubly Linked List Implementation in C

Classified in Computers

Written on in English with a size of 4.75 KB

Types definition


#include <stdbool.h>


#include <stdlib.h>


Struct Definition


typedef int tItemL;
typedef struct tNode* tPosL; //Ptr to tNode
struct tNode {
tItemL data;
tPosL next;
tPosL prev;
};
typedef tPosL tList;


Prototypes


void createEmptyList(tList *L);
bool createNode(tPosL* p);
bool insertItem(tItemL d, tPosL p, tList *L);
void updateItem(tItemL d, tPosL p, tList* L);
tPosL findItem(tItemL d,tList L);
bool isEmptyList(tList L);
tItemL getItem(tPosL p, tList L);
tPosL first(tList L);
tPosL last(tList L);
tPosL previous(tPosL p, tList L);
tPosL next(tPosL p,tList L);
void deleteAtPosition(tPosL p , tList *L);
void deleteList(tList *L);


Function Definitions


#include "doubly_linked_list.h"
bool isEmptyList(tList L) { return (L == NULL); }
void... Continue reading "Doubly Linked List Implementation in C" »